2024 Awe
Algorithmic Rays
Master’s Thesis, Exhibition, Participatory Art
2024 Nostalgia
Echoes of Graphite
Exhibition, Participatory Art, Storytelling
2024 Preserve
Switch or Swatch
Fabrication, Materiality
2023 Charm
Hotel AlpenRock, Curio Collection
Hilton Renovation, Resorts & Hospitality
2022 Wanderlust
Whitefish, Montana Boutique Resort
Boutique Resort, Resorts & Hospitality
2022 Dialect
Spoken Space
Undergraduate Thesis, Spatial Experience
2022 Identity
Parque Coral de Volcadero
Graphics, Storytelling
Graphics, Storytelling
2022 Purpose
ASU Educational Survey
Graphics, Storytelling
2021 Possibility
VELMA
Spatial, Experiential, Fabrication
2021 Ambiance
Northbound
Spatial, Conceptual, Storytelling
2020 Wonder
Where Time Reigns
Spatial, Storytelling
2019 Essence
Layered
Conceptual, Storytelling
There is the world that we live in and one that we imagine. [This collection of work represents an effort to] inch closer to the latter. (Frank Chimero)
Nostalgia
Participatory art piece showcasing the untold stories embedded within everyday tools as they act as silent witnesses to many hands.
Hall effect sensors, Rotary Encoder, Arduino microcontroller, Resolume, Projection
Physical Interaction: Utilizing the hand crank of a pencil sharpener as a media timeline for the playback of a pencil’s last use. Piece incorporates four stories, one for each pencil.
Rotary Encoder: A disassembled mouse wheel acts a rotary encoder in the project to signal when the sharpener’s crank is in motion. Arudiuno reads this signal and sends a keyboard write to trigger projection scenes in Resolume.
Hall Effect Sensors: Magnets were placed in each eraser cap and magnet detecting sensors were placed under each pencil block. These sensors informed Resolume which story was selected to trigger the correct projection.